OpenTK 5.0.0-pre.13

The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES, OpenAL and OpenCL. It runs on all major platforms and powers hundreds of apps, games and scientific research. It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game engine. OpenTK comes with simple and easy to follow tutorials for learning *modern* OpenGL. These are written by the community and represent all of the best practices to get you started. Learn how to use OpenTK here: https://opentk.net/learn/index.html Sample projects that accompany the tutorial can be found here: https://github.com/opentk/LearnOpenTK We have a very active discord server, if you need help, want to help, or are just curious, come join us! https://discord.gg/6HqD48s

Showing the top 20 packages that depend on OpenTK.

Packages Downloads
OpenTK.GLControl
OpenTK.GLControl is a Windows.Forms Control with OpenGL rendering capabilities. Use it to add accelerated 3d graphics to your Windows.Forms or Windows Presentation Foundation (WPF) application. Features - Integrate 3d graphics into your Windows.Forms or WPF application - Use the .Net/Mono language of your choice: C#, F#, VB.Net, Boo, IronPython, IronRuby - Develop faster with inline documentation and strongly-typed enumerations for all OpenGL and OpenAL functions This is the official nuget package from http://www.opentk.com The source code can be found at https://github.com/opentk/opentk This package contains all code up to Feb 2016 from https://github.com/ppy/opentk
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OpenTK.GLControl
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling.
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OpenTK.GLControl
The Open Toolkit Library (OpenTK)
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OpenTK.GLWpfControl
A native WPF control for OpenTK 3.X.
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OpenTK.GLWpfControl
A native WPF control for OpenTK 4.X.
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SkiaSharp.Views.WindowsForms
SkiaSharp Views & Layers are a set of platform-specific views and containers that can be used to draw on the screen.
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SkiaSharp.Views.WindowsForms
SkiaSharp Views & Layers are a set of platform-specific views and containers that can be used to draw on the screen.
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SkiaSharp.Views.WindowsForms
SkiaSharp Views & Layers are a set of platform-specific views and containers that can be used to draw on the screen.
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Changed `MarshalTk.MarshalStringArrayToAnsiStringArrayPtr` to take `ReadOnlySpan<string>` instead of `Span<string>`. (@NogginBops) Vulkan bindings changes**: Add default parameterless constructor to all Vulkan structs so that default member values can be applied (mostly to automatically set `sType`). (@NogginBops) Made the Vulkan example project render a triangle. (@NogginBops) OpenGL bindings changes**: Skip `ref readonly` for singular `Delete*()` functions. (@NogginBops) Added generated EGL bindings containing all EGL and ANGLE extensions. (@NogginBops) Fixed missing documentation on some OpenGL functions. (@NogginBops) PAL2 changes**: A lot of documentation improvements. (@NogginBops) Added `Toolkit.Window.Get/SetTransparencyMode` to support different modes for window transparency. (@NogginBops) Add `reason` parameter to `Toolkit.Shell.AllowScreenSaver`. (@NogginBops) Add `Toolkit.Shell.IsScreenSaverAllowed` to be able to check if the screen saver is disabled. (@NogginBops) Added `OpenGLGraphicsApiHints.SupportsTransparentFramebufferX11` to mark if the context values selector should look for formats that support framebuffer transparency when on X11 (framebuffer transparency is always supported on Windows and macOS). (@NogginBops) Added `ContextValues.SupportsFramebufferTransparency` to check if a particular format supports framebuffer transparency (only relevant on X11). (@NogginBops) Updated `ContextValues.DefaultValuesSelector` to handle `SupportsFramebufferTransparency`. (@NogginBops) Added `Toolkit.Uninit()` for usecases where unloading OpenTK is useful (don't call this function on application exit). (@NogginBops) Added `IPalComponent.Uninitialize()` and implemented it for every component on every platform to make `Toolkit.Uninit()` possible. (@NogginBops) win32: macOS: Implement `MacOSVulkanComponent` using MoltenVK. (@NogginBops) Made dialogs proper window sheets by default. (@NogginBops) Added `MacOSDialogComponent.Show*NoWindow` functions for showing dialogs not attached to any window. (@NogginBops) x11: Fixed glX dll resolution to be the same as before 5.0-pre.12 (@NogginBops) Fixed memory leak in `X11KeyboardComponent`. (@NogginBops) ANGLE: Switched implementation to use the generated EGL bindings. (@NogginBops)

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Version Downloads Last updated
5.0.0-pre.13 3 05.12.2024
5.0.0-pre.12 0 25.09.2024
5.0.0-pre.11 6 23.09.2024
5.0.0-pre.10 0 07.03.2024
5.0.0-pre.9 3 23.09.2024
5.0.0-pre.8 0 28.10.2022
5.0.0-pre.7 6 23.09.2024
5.0.0-pre.6 0 16.06.2021
5.0.0-pre.5 6 23.09.2024
5.0.0-pre.4 0 22.05.2021
5.0.0-pre.3 6 23.09.2024
5.0.0-pre.2 0 09.03.2021
5.0.0-pre.1 9 23.09.2024
4.9.3 0 10.12.2024
4.9.2 0 10.12.2024
4.9.1 3 19.12.2024
4.8.2 6 23.09.2024
4.8.1 6 23.09.2024
4.8.0 6 23.09.2024
4.7.7 8 23.09.2024
4.7.6 0 22.02.2023
4.7.5 6 23.09.2024
4.7.4 6 23.09.2024
4.7.3 6 23.09.2024
4.7.2 6 23.09.2024
4.7.1 8 23.09.2024
4.6.7 6 23.09.2024
4.6.4 6 23.09.2024
4.6.3 6 23.09.2024
4.6.2 6 23.09.2024
4.6.1 0 19.03.2021
4.6.0 6 23.09.2024
4.5.0 9 23.09.2024
4.4.0 6 23.09.2024
4.3.0 6 23.09.2024
4.2.0 8 23.09.2024
4.1.0 7 23.09.2024
4.0.6 6 23.09.2024
4.0.5 6 23.09.2024
4.0.4 6 23.09.2024
4.0.3 6 23.09.2024
4.0.2 0 11.10.2020
4.0.1 6 23.09.2024
4.0.0 0 02.10.2020
4.0.0-pre9.10 7 23.09.2024
4.0.0-pre9.9 6 23.09.2024
4.0.0-pre9.8 10 23.09.2024
4.0.0-pre9.7 6 23.09.2024
4.0.0-pre9.6 8 23.09.2024
4.0.0-pre9.4 7 23.09.2024
4.0.0-pre9.3 6 23.09.2024
4.0.0-pre9.2 6 23.09.2024
4.0.0-pre9.1 6 23.09.2024
4.0.0-pre9 9 23.09.2024
4.0.0-pre8 6 23.09.2024
4.0.0-pre7 0 13.04.2020
4.0.0-pre6 7 23.09.2024
4.0.0-pre5 6 23.09.2024
4.0.0-pre4 6 23.09.2024
4.0.0-pre3 6 23.09.2024
4.0.0-pre2 6 23.09.2024
4.0.0-pre 6 23.09.2024
3.3.3 6 23.09.2024
3.3.2 5 25.11.2024
3.3.1 3 15.12.2024
3.3.0 0 06.11.2020
3.2.1 0 21.10.2020
3.2.0 5 27.11.2024
3.1.0 0 04.08.2019
3.0.1 6 23.09.2024
3.0.0 8 23.09.2024
3.0.0-pre 0 08.05.2017
2.0.0 0 23.09.2016
1.1.2349.61993 6 23.09.2024
1.1.2225 0 04.02.2016
1.1.1589.5942 2 10.12.2024
1.1.1589.5941 0 09.05.2014
1.1.1579.5793 8 23.09.2024
1.1.1508.5724 8 23.09.2024
1.1.1456.5398 0 27.12.2013
1.1.1161.61462 2 05.12.2024
1.1.1160.61462 7 23.09.2024